Game Diablo 2 - The Fury Within

Game Diablo 2 - The Fury Within

Save Game Diablo 2 Fury Within A Monk. SrcA male Monk. The Monk is the fourth Diablo III class to be revealed. It is of the Monks of Ivgorod.

Is it time for this wiki to cross over to Fandom? Please join the discussion.

This data is according to the version 1.216

Fury temporary increases some of character's parameters, while decreasing some other parameters. Gigaware optical mouse driver windows 7. In most situations, benefits outweigh penalties and characters spend under the effects of Fury most of the game.


Fury effects vary for character classes:

  • Paladin: +clvl/2 accuracy, +clvl/2 AC, +clvl*2 base damage, -2 slvl, +clvl/4 DFE.
  • Scout: +clvl*2 damage, -clvl AC, -clvl accuracy, +clvl/4 DFE.
  • Mage: +2 slvl, +clvl*2 maxCurMana, -clvl/2 AC, +clvl/4 DFE.
  • Monk: -clvl/2 AC, -1 slvl, +clvl*2 base damage, -clvl/4 DFE, +clvl/4 all resists.
  • Assassin: +clvl/2 AC, +clvl*2 base damage, +clvl/4 DFE, +clvl/4 all resists.
  • Gladiator: +clvl/2 accuracy, -clvl slvl, +4*clvl base damage, -clvl/2 AC, -clvl/2 DFE.

Additionally, for all classes except Assassin and Mage, arrows split into 3. It's the same as the multishot effect on bows. The autocliker integrated into the mod automatically uses the delay necessary for the arrows to split. Firing normal arrows under Fury is possible by repeated manual clicking.

Note: when under Fury, Gladiator practically becomes unable to cast any spells except his class skill Aegis.

DFE cannot go lower than Vitality/difficulty-based limit allows.

Doi: 10.1200/JCO.20. 67th World Health Assembly. Strengthening of palliative care as a component of integrated treatment within the continuum of care. Keygen ebp association 2010 movies online. World Health Assembly.

Fury cannot be casted if current Life is below clvl value (for ex., with current Life of 33 and clvl of 34).

The Fury duration is (30 + 0,5 * slvl) seconds.

Mana cost: (21 - slvl), minimum 10

Minimum Magcur to read the book: 15

Hotkey: F1


Spells in Diablo: The Hell
FireFire bolt • Inferno • Fire Wall • Fiery blast • Flame Ring • Hydra • Fire Nova
LightningCharged Bolt • Lightning • Lightning Wall • Ball Lightning • Lightning Ring • Lightning Nova
MagicArcane Star • Flash • Arcane Nova
HolyHoly Bolt • Holy Nova
PhysicalBone Spirit • Elemental • Force Wave • Apocalypse
OtherFury • Identify • Seeing • Healing • Reflect • Telekinesis • Mana Shield • Phasing • Teleport • Stone Curse • Golem • Town portal


Diablo: The Hell
ClassesPaladin • Scout • Mage • Monk • Assassin • Gladiator
ItemsBase items • Magic items • Unique items • Potions • Elixirs • Oils • Gems • Items Generation
OtherDownload • Spells • Quests • Shrines • Save files • Hotkeys • Movies • Monsters • Experience
Game mechanicsCalculations • Dealing Damage • Receiving Damage • Mordor's Stat Limitations
LinksOfficial homepage • Readme • Changelog • Downloads • Forum

Diablo: The Hell is a free modification of Diablo: Hellfire. It features many minor improvements and bug fixes, which combined greatly enhances the players experience over the original game. If you are thinking about replaying the original Diablo, try Diablo: The Hell instead. Start by reading the getting started guide.

Retrieved from 'https://diablo.gamepedia.com/index.php?title=Fury_(The_Hell)&oldid=192120'
Within
ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
Stygian Fury in-game
Diablo II Monsters[e]
Types
Animals • Demons • Undead
Info
Complete Monster Listing
Modifiers • Experience
Champions • SuperUniques
Monster Categories
Animals • Demons • Undead
Act Bosses • Guest Monsters
Objects • SuperUniques
Uber Monsters
Monster Type
Stygian Fury:
is a Monster
and a Demon
and a Guest Monster

Stygian Furies are Demons.

These half-naked winged female demons hover, kick, fire Bloodstar projectiles and cast four types of curses.

  • Blood Witches are listed in the game stats and on Blizzard's site, but they do not spawn anywhere as of v1.11.
  • Hell Witches and Sirens only appear as Guest Monsters, and are never seen on normal difficulty in v1.10+

Another monster with the same graphics is the Succubus.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Fury

Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Vile Witch 34 / 61 / 82 1123 / 18386 / 68321 157-252 / 827-1241 / 2626-5253 8 / 12 / 12 36/Dol, 63/Vex, 87/Zod
Stygian Fury 35 / 62 / 83 1230 / 19490 / 70291 165-264 / 847-1270 / 2678-5356 9 39/Dol, -- , --
Hell Witch 42 / 64 / 85 2390 / 21900 / 74232 222-355 / 888-1332 / 2782-5563 12 --
Siren 32 / 60 / 81 921 / 17347 / 66350 144-228 / 806-1209 / 2575-5149 12 --
Guest Monsters (Act Five, NM/Hell only)
Hell Witch -- / 62 / 83 -- / 19490 / 70291 -- / 847-1270 / 2678-5356 12 --, 63/Vex, 87/Zod
Siren -- / 62 / 83 -- / 19490 / 70291 -- / 847-1270 / 2678-5356 12 --, 63/Vex, 87/Zod


  • Stygian Furies cast four types of curses, the levels of which increase with the difficulty level: 3 / 6 / 10.
    • Amplify Damage: Lowers the target's physical resistance by 100%.
    • Weaken: Lessens the target's physical damage by 33%
    • Defense Curse: Cast when target has more hit points than mana. Lowers the targets' defense by the stated amount.
    • Blood Mana: Cast when the target's mana is greater than or equal to hit points. Causes every spell cast to subtract as much health as mana -- a spell that costs 20 mana will lower mana and health by 20 points. (Extremely dangerous for Sorceresses.)
  • All types of Succubus have a magic damage melee hit that always hits when used.
  • Bloodstar projectile attacks deal physical damage, and always hit, though they can be blocked or dodged. Beware these when cursed with Amplify Damage.
Type Attack 1 AR 1 Magic Hit Bloodstar Defense Curse
Vile Witch 10-18 / 25-45 / 46-83 487 / 1425 / 3952 8-16 / 21-39 / 38-72 10-18 / 26-47/ 48-86 -50% / -75% / -95%
Stygian Fury 10-19 / 25-45 / 47-84 505 / 1447 / 3998 8-16 / -- / -- 10-19 / -- / -- -55% / -- / --
Hell Witch 12-22 / 26-46 / 48-86 608 / 1490 / 4089 -- -- --
Siren 9-17 / 24-44 / 46-83 453 / 1404 / 3907 -- -- --
Guest Monsters (Act Five, NM/Hell only)
Hell Witch -- / 25-45 / 47-84 -- / 1447 / 3998 -- / 20-38 / 37-70 -- / 25-45 / 47-84 -- / -75% / -95%
Siren -- / 25-45 / 47-84 -- / 1447 / 3998 -- / 20-38 / 37-70 -- / 25-45 / 47-84 -- / -75% / -95%
  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Vile Witch 218 / 952 / 1837 -- 1.2/sec 100 / 85 / 75 50 / 40 / 33
Stygian Fury 224 / 966 / 1858 -- 1.2/sec 100 / 85 / 75 50 / 40 / 33
Hell Witch 269 / 993 / 1898 -- 1.2/sec 100 / 85 / 75 50 / 40 / 33
Siren 205 / 938 / 1818 -- 1.2/sec 100 / 85 / 75 50 / 40 / 33
Guest Monsters (Act Five, NM/Hell only)
Hell Witch -- / 966 / 1858 -- 1.2/sec -- / 85 / 75 -- / 40 / 33
Siren -- / 966 / 1858 -- 1.2/sec -- / 85 / 75 -- / 40 / 33


The Guest MonstersHell Witch has very different resistances depending on where it spawns. Hell Witch 1 is found in Abbadon. Hell Witch 2 is found in the Infernal Pit and the Throne of Destruction. All monsters have a few stats that vary slightly (hit points, defense, attack rating, etc) depending on where they spawn, but very seldom enough to make any real difference. This is one of the few exceptions.

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be 'broken' by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Vile Witch 0% / 0% / 10% 0% / 0% / 110% 0% / 0% / 50% 0% / 0% / 66% 0% / 0% / 25% 0% / 0% / 0%
Stygian Fury 0% / 0% / 100% 0% / 0% / 25% 0% / 0% / 50% 0% / 0% / 66% 0% / 0% / 25% 0% / 0% / 0%
Hell Witch 0% / 0% / 25% 0% / 0% / 25% 0% / 0% / 160% 0% / 0% / 66% 0% / 0% / 25% 0% / 0% / 0%
Siren 0% / 0% / 10% 0% / 0% / 66% 0% / 0% / 140% 0% / 0% / 66% 0% / 0% / 25% 0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Hell Witch 1 -- / 0% / 25% -- / 33% / 66% -- / 100% / 145% -- / 15% / 33% -- / 33% / 66% -- / 33% / 66%
Hell Witch 2 -- / 0% / 25% -- / 0% / 25% -- / 100% / 160% -- / 0% / 66% -- / 0% / 25% -- / 0% / 0%
Siren -- / 0% / 25% -- / 33% / 66% -- / 100% / 125% -- / 15% / 33% -- / 33% / 66% -- / 33% / 66%


  • Monster variety in Act Five on Normal difficulty is static -- the same monsters are always in the same areas. (This was true of NM/Hell also, prior to v1.10.)
  • Many Expansion monsters only appear as [[Guest Monsters]] in v1.10+.
  • Monsters in areas marked 'Boss Only' will only appear as random bosses or champions.
  • Monsters in areas marked 'No Boss' will never appear as random bosses or champions.
Type Normal Nightmare & Hell
Vile Witch Worldstone Keep 1 Worldstone Keep 1
Stygian Fury Throne of Destruction (No boss) --
Hell Witch -- --
Siren -- --
Guest Monsters (Act Five, NM/Hell only)
Hell Witch -- Abbadon, Infernal Pit, Throne of Destruction
Siren -- Frozen River, Icy Cellar


Monsters of Diablo II
[e]
AnimalsDemonsUndeadAct 1 BossesAct 2 BossesAct 3 BossesAct 4 BossesAct 5 BossesObjectsMonster InfoAct & Uber Bosses
Animals
Abominable - Animal - Baboon Demon - Bat Demon - Blood Hawk - Claw Viper - Death Mauler - Frog Demon - Frozen Horror - Giant Mosquito - Giant Spider - Hell Bovine - Leaper - Minion - Saber Cat - Sand Maggot - Sand Maggot Egg - Sand Maggot Young - Sand Raider - Scarab Demon - Siege Beast - Slinger - Spike Fiend - Suicide Minion - Swarm - Tentacle Beast - Thorned Hulk - Vulture Demon - Wendigo - Zakarum Priest - Zakarum Zealot
Demons
Blood Lord - Blunderbore - Corrupt Rogue - Corrupt Rogue Archer - Corrupt Rogue Spearwoman - Council Member - Death Mauler - Demon - Demon Imp - Fallen - Fallen Shaman - Festering Appendages - Fetish - Fetish Blowdart - Fetish Shaman - Goatman - Megademon - Minion - Minion of Destruction - Overseer - Pain Worm - Putrid Defiler - Regurgitator - Spike Fiend - Stygian Fury - Succubus - Suicide Minion - Tainted - Vile Child - Vile Mother - Vulture Demon
Undead
Bone Fetish - Finger Mage - Greater Mummy - Mummy - Oblivion Knight - Reanimated Horde - Skeleton - Skeleton Archer - Skeleton Mage - Undead - Vampire - Vulture Demon - Willowisp - Wraith - Zombie
Act One BossesAndariel - Bishibosh - Blood Raven - Bone Ash - Bonebreaker - Coldcrow - Corpsefire - Cow King - Griswold - Pitspawn Fouldog - Rakanishu - The Countess - The Smith - Treehead Woodfist
Act Two BossesAncient Kaa the Soulless - Blood Witch the Wild - Coldworm the Burrower - Creeping Feature - Dark Elder - Duriel - Fangskin - Fire Eye - Radament - The Summoner
Act Three BossesBattlemaid Sarina - Bremm Sparkfist - Geleb Flamefinger - Icehawk Riftwing - Ismail Vilehand - Maffer Dragonhand - Mephisto - Sszark the Burning - Stormtree - Toorc Icefist - Witch Doctor Endugu - Wyand Voidbringer
Act Four BossesDiablo - Grand Vizier of Chaos - Hephasto the Armorer - Infector of Souls - Izual - Lord De Seis -
Act Five BossesAchmel the Cursed - Baal - Bartuc the Bloody - Bonesaw Breaker - Colenzo the Annihilator - Dac Farren - Eldritch the Rectifier - Eyeback the Unleashed - Frozenstein - Korlic - Lister the Tormentor - Madawc - Nihlathak - Pindleskin - Sharptooth Slayer - Shenk the Overseer - Snapchip Shatter - Talic - Thresh Socket - Ventar the Unholy
Objects
Barricade - Barricaded Tower - Blood Hawk Nest - Catapult - Chest - Evil Demon Huts - Fire Tower - Flying Scimitar - Gargoyle Trap - Lightning Spire - Mummy Sarcophagus - Objects - Prison Door - Trapped Soul
Monster Info
Monster Basics - Guest Monsters - Boss Monsters - Boss Modifiers - Act Bosses - Uber Monsters - Experience
Act Bosses
Uber Monsters
Act Bosses:Andariel - Duriel - Mephisto - Diablo - Baal -
Pandemonium Diablo - Lilith - Uber Izual - Uber Duriel - Uber Baal - Uber Diablo - Uber Mephisto -
Retrieved from 'https://diablo2.diablowiki.net/index.php?title=Stygian_Fury&oldid=27517'

Game Diablo 2 - The Fury Within
© 2020